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Darkest dungeon tips 2018
Darkest dungeon tips 2018












darkest dungeon tips 2018

If on the last round an enemy crits you, stall until you're healed up to avoid going into the next fight wounded.Ĭurios can be ignored. At the end, eat any leftovers, it helps with avoiding diseases. You won't normally need it, but if you do need and don't have it, you'll bitterly regret it. Or just take four houndmasters.īuy all the food. You can graduate from needing a jester, but stress healers can help tremendously if you haven't got there yet. All the buffs are complicated like this and hard not to misuse. So, for example, battle ballad is beloved by noobs, but +acc trinkets or overlevelling at the guild are simply better if you don't have trinkets yet, fine, try some ballad. Guard is great, but it's because it's a guard, not because of the +prot buff. They only have niche uses which newbies don't know yet. Take 30-50% more than they say.ĭon't use buffs for the buff, debuffs for the debuff, or marks.

darkest dungeon tips 2018

I believe the torch amount tutorial is still just wrong. Get to level 1, open the guild, and get some trinkets, and stuff is way easier. At the start you can't control your party compositions or skills, you have no trinkets, and everyone starts with 25 stress. There's another very hard part, but you can prepare for it. So the very start of the game is IMO the hardest part. (0% is 10% too, so dodge has a cap.) This means you can prevent RNG screw with +acc. It say 90%, but all hit% are ten percent higher than displayed, so it's 100%.














Darkest dungeon tips 2018